Photoshops 3-d features are ones that are rarely used by the everyday user. They require quite a bit of computing power, and a decent understanding of how 3d models work. Today, we practiced the basic principles of them. Creating 3-d objects from a layer, how to extrude them, how to texture an extrusion, playing with lights, and creating 3d text.


The first exercise had us render a coin in 3d. my choice of angle doesn't really show it, but you can see the shadow the coin casts from a custom 3d light, as well as the reflective properties I added to the face of the coin. If I were to redo this, I would start with my background image, that way I could simulate the light source in it to help blend the coin into the scene better. The second exercise showed us how to texture, and add other properties to the extrusion. In this case, we used a stack of dollar bills. We took two images, one of the bill face and another of a stack of papers, and combined them to create a 3d stack of bills in photoshop. We added a slight bump map to further the effect.
Finally, we learned how to extrude text. Here I applied all the techniques I learned to overlay this text onto an image of the city of Detroit. I thought the 3d here really helped emphasis the space in the image.
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